TG
Christian Talent
@zzzgilbert
18h ago
Software Engineer
Kalispell, MT
staff
Extensive work in UAV stabilized camera systems and their related systems, working with video pipelines, live video streaming, video encoding, KLV metadata, scene steering, target tracking, video quality, geo-locating, distributed embedded processors development and inter-processor communications. Repeated bring up of new cameras and peripherals over different interfaces such as UART, CAN, and i2c.
Extensive UI/UX work for camera system control applications building on top of the Qt framework with C++ using both widgets and QML.
Experience developing wearable medical devices communicating over BLE and operated from cross-platform applications released to iOS and Android.
Extensive UI/UX work for camera system control applications building on top of the Qt framework with C++ using both widgets and QML.
Experience developing wearable medical devices communicating over BLE and operated from cross-platform applications released to iOS and Android.
Work Preferences
full-time
contract
remote
Education
| Period | Degree | School |
|---|---|---|
| 2011 - 2013 | BS, Computer Science and Software Engineering | University of Washington |
| 2001 - 2004 | AAS, Mechanical/Civil Engineering | Shoreline Community College |
| 2001 - 2024 | AAS, Computer Aided Drafting | Shoreline Community College |
Member since February 2026